Fix FBX and glTF when root nodes are skeleton bones #90789
Merged
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This affects some FBX models in which "Import as skeleton bones" option is used. However, it theoretically can affect glTF or models without "Import as skeleton bone" enabled, but it would need the root of the model to be something that would generate a bone attachment. I'll try to file an issue, but I'm able to reproduce it with this suzanne model: suzanne_multimaterial.fbx.zip if the Import As Skeleton Bones is selected.
Fix two issues
After this change, such models may look like:
Note how the skeleton is immediate under the root node, and contains bone attachment children.